DeadlySpace reminds me of a 2D side scrolling shooter from back in the day(sort of like R-Type). . .except slow. I’m not sure if it’s how the game is supposed to control(since it uses the accelerometer to steer). . .or if it’s just in the early sages, but it just seems slow.
Having to dodge the meteors. . .or shoot an enemy 16 times before it dies makes this game feel like it drags on.
Pick between 4 totally different types of starships, each with it’s own strengths and weaknesses.
This is the help screen the game gives you to learn what all the meters around the screen are for.
I think this game is trying to be too complicated than it has to be, but just like with all games, these things can be fixed with future updates.
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